Here is a link to Ricky Royal's video - part 2
Increase revenue from forest land tile
N&P Score chart
In order to buy Nina and Pinta click the link below!
Two of the screens used to hide ships used to hide ships during the loading process. On the screen reverses are handy reference sheets for players.
The New Worlds are made up of 'land tiles' - five types - Mountain, Forest, Plains, Inhospitable and Mixed terrain. Your Captain won't know what to expect until the land tile is explored (unless they have the Spy glass of course!). There are 5 tiles for each land but two tiles won't be used to guarantee a different distribution each time you play.
What's in the box?
Quantum physics tells us ‘the ability of quantum particles to occupy two states seemingly at once could be explained by both states co-existing in different universes’. So when you wave goodbye to your ship in your universe, someone else waves goodbye to their ship in a different parallel universe. But what would happen if these neighbouring universes, separated by the thinnest, gossamer barrier should somehow be breached and my ship sails into your world and searches for gold in competition to your ship? Play the game and find out……
This is a game of exploration of the New World where the great nations of Spain, England, France and Portugal send ships out to map the unknown and to bring home wealth to the Old World. This is a game where those ships will cross the divide and where no love is lost between Captains no matter which world it is! Explore, settle, fight if need be, and help your nation develop its Culture, Science, Religion and War-craft, to be the best in all worlds!
Nina and Pinta is available to buy now!
Here is the link to the Opinionated Gamers review - click here
Rules in English and German are now uploaded to the Nina and Pinta BGG page -
The map board shows the three New Worlds named after the three ships Nina, Pinta and Santa Maria. Each player will crew and sail one of his three ships to each of the New Worlds where they will try to develop colonies and build towns and cities in order to create wealth to send back to the Old World. This gold will allow players to purchase bonus benefits and progress benefits.
Bonus benefits such as the 'spy glass' gives a player access to knowledge of what lies in wait in certain areas of one of the New Worlds - maps and rumours brought back by previous explorers! A 'stronghold' gives the player protection for his colony from the attacks of rival Captains - perhaps natural landscape features make a colony impregnable to hostile rivals.
Progress benefits belong in particular groups in the Old World and are used to increase the value of the Arts, Sciences, Religion and the Military prowess of the players Nation.
Here is a link to Ricky Royal's video run through of Nina and Pinta -
Here is a link to Ricky's video - part 3
A New World with land tiles showing the reverse of the tiles.
The Spy glass and Pirate ship bonus benefits
A New World showing the revealed land tiles - different combinations each New World and each game!
A Military and Arts Progress benefit.
Players load their ships with crew in secret and also hide their gold and benefits behind screens - two per player Nation.
The game consists of six eras and victory points are awarded for Settlers, Towns, Cities, Benefits and gold. The player who scores the most points will win the game.